Feb 15, 2013

Bruce the Zombie Slayer

February 15, 2013

By Death333, News Editor
Hail to the King! Bruce the Zombie Slayer is the ultimate survivor in a world of the undead. And check out our 50% off sale on Builders Club running until monday
Everybody Edits has released a new smiley called Bruce along with putting the Kissing Smiley on Sale due to Valentine's Day on Feb 14, 2012. The Frankenstein Smiley is also running on sale decreased down to 7 Gems. Everybody Edits have also reduced the Builders Club down by 50% for the weekend.
A New commands have been added to the game such as the "Visibility" command which sets the visibility of a world in the lobby, the "Position" command which positions a player to where you are and the "Help" command to get a list of commands. Zombie Heads Up Display (HUD) was also added making Zombie VS Humans worlds more interesting.

Feb 9, 2013

Red Light Hotel Review



  •  
    9.0Editor's Choice



Posted by Atchoo10 on February 9 2013

Red Light Hotel's new mini games intoxicates the brain of players, making them successful.

The Good

  • Great suite of abilities encourages creativity   
  • Spacious environments riddled with pathways and mini games 
  •   
  •  Mini games superbly spaced out
Red Light Hotel is a game about many things. It's about timing; jumping at the right time to earn a coin. It's about space; the evenly spaced plot to venture all throughout the world. It's about art; an array of vibrant art made throughout the world. But above all, it's about choice. The choices you make are the importance of Red Light Hotel.
You play as a pirate as you venture through water, falling from skies and so on. Going through portals lead you to different mini games to solve and each mini game won, as a reward you get at least one coin. Your actions have small, yet tangible consequences throughout the mini games, and it's up to you to decide what you're going to do.
A Walking the Plank moment.
Red Light Hotel begs to be replayed from the beginning. Adventuring different paths, finishing mini games in different ways, and seeing a different solution all offer appealing incentives to give it another go. It's a rare game that feels so compulsively replayable, but Red Light Hotel is such a game. The compelling abilities, the bold artistic design, and above all, the freedom of choice--these are the things that mark Red Light Hotel as one of the truly remarkable worlds of this year.


Game Emblems

The Good

Feb 8, 2013

Megaman Dash Review







  •  
    9.0Editor's Choice



Posted by Atchoo10 on February 8 2013

Megaman Dash is a paradise for challengers and thrill-seekers alike, one of the best platform game in Everybody Edits.

The Good

  • Fluid movement  are consistent   
  • Gives a challenging taste of completion   
  • Exciting and challenging timing to jumps   
  • Flexible skill system lets you complere game   
  • Beautiful art when pressed "M" to show minimap.

The Bad

  • When many joined can be hard to complete   
  • Some lingering technical issues and other annoyances.
The world of Megaman, as said in the title Megaman Dash, stuffed with timings and adventure, gifting you with correct timings and a free birthday cake which can be rolled over to create a random party hat smiley.
How does Megaman Dash make Megaman so inviting and inventive? It starts with the gain of the traditional Megaman music. That isn't to say that Megaman Dash doesn't provide you with other musicals and other activities outside your main storyline--it's that they are structured in a way that makes them organic to the world around you. In a sense, your map serves as a guide. Here, you see points of interest to discover; crowns that you can unlock by completing the game.
Your map is more than a sketch of the surrounding lands: it's a personal guide to your adventure, beckoning you to uncover more guidelines around the world. It isn't just the marked white faded lines that have you peeking into every nook, however, but the surprises lurking on portals and within the hidden ladders at the Win section. Suddenly, you're stumbling down to start again or climbing on green platforms.
The calm before the run.
While you do get to unlock crowns, the greater reward is getting the chance to complete Megaman Dash. Megaman Dash is a beautiful game that makes an impression in big ways and small. From blue platforms to green platforms, Megaman Dash encompasses a diverse number of platforms and landscapes, yet it still looks remarkably cohesive.

Game Emblems

The Good

Feb 6, 2013

Slender The 8 Coins Review







Posted by Atchoo10 on February 6 2013
Slender The Eight Coins is a challenging game.

The Good

  • Mind-bending and inventive puzzle design  Gives a challenging taste.
  •  
  •    
  • Gives you a great sense of accomplishment when completed.

The Bad

    Slender does not pull you in.

Slender The 8 Coins is a game that demands patience. It needs to be thought carefully to figure out where to go. Can it be rushed? No, this is a puzzle game that rewards a gentle, studious approach of careful logic and inventive experimentation as well as a bit of luck. It helps to keep an open mind too, for there are few rules that Slender The 8 Coins doesn't shatter with its swaths of non-Euclidean space and its dark, gloomy visuals. But while its trials of the mind verge on the extreme at times, they are an integral part of this remarkable achievement. Few games reward you with such an overwhelming feeling of satisfaction and intelligence, or boast such thought-provoking game design.
A starting point of the game.
Part of the charm lies in Slender The 8 Coins' reluctance--however complex the task--to provide you with anything more than the simplest of instructions. There's no hand-holding, no drawn-out tutorial section, and no quick-and-easy puzzle to get you started. Instead, you're placed in a small chamber where the walls are covered with the basic first-person controls, and an interactive map points you towards the first puzzle. It's from this room that you see the many secrets of the game unfold. With each puzzle you discover, the map grows larger, while another wall is gradually filled with unsettling but clever sketches and clues that you uncover during your journey.
Aside from providing visual feedback on your progress, this starting chamber performs an important task; it is the only constant in a journey full of misdirection. There are no set paths to wander down or a narrative to point you in the right direction. The joy of Slender The 8 Coins is in discovering new paths to collecting the 8 coins. When you encounter a new path, you never feel like you were pushed there. The path you take through Slender The 8 Coins is guided by your own curiosity and your own inventiveness. So it helps that at any point you can rejoin to create a new path  and see the sprawling path you've carved through the many paths.
Those paths are unlike anything you may have seen before. The simple invisible portal and finely made trees that make up each parts of the forest provide an impeccable distraction-free backdrop for the most complex of ideas. To succeed in Slender The 8 Coins, you must be curious and always take new chances.
Where you might be inclined to push forward, going back may open up a new set of rooms. Jumping into a chasm might normally spot Slender, but here it is a means of exploring areas that are seemingly out of reach. There are no set rules to how these portals are connected or how they interact with one another, which makes wrapping your head around the game's most wild ideas a stiff but inherently satisfying mental challenge. If you get stuck, your only option is to mull over each path, and keep trying until you get it right. What little help you receive comes in the form of cryptic clues and illustrations scrawled onto portals that kick-start the thought process rather than give you direct hints about each puzzle.
What really messes with your mind, though, are the later combinations of logical and lateral thinking. The portals are used to open new paths. Those paths alone are tricky enough, but to switch between lateral and logical ways of thinking--and to often combine the two--is a challenge that can break even the most astute of minds. But with such great trials come even greater moments of elation. It helps, too, that the solutions never seem unfair.
Even during the later stages of your adventure, Slender The 8 Coins continues to surprise with its paths and delight with their solutions. Most impressive of all is how it creates a sense of foreboding and horror, not through its narrative or with cheap scare tactics, but with the objects themselves. When the very fabric of reality is made meaningless by a world where up can mean down, left can mean right, and walls can be nothing at all, everything takes on a deeply sinister edge. The soundtrack that backs it all up adds to the foreboding, building up as it does from nothing into a fittingly eerie, synth-driven ambient soundscape.
There are moments in Slender The 8 Coins that remain with you long after you've uncovered your last clue and solved your last puzzle. What has been created within its barren walls is supremely intelligent and wildly inventive, and Slender The 8 Coins doesn't give up its ideals for the sake of accessibility. The few spells of frustration are fleeting and never compromise Slender The 8 Coins' powerful achievements in design and style. You should choose to begin yours in Slender The 8 Coins: it really is quite unlike anything else.


Game Emblems

The Good

The Bad